Objective Name,Objective ID,Major/Minor,Type,AI                 1= valid for AI     0= Player only,loc x,loc z,radius (yds),# of Men needed,Points,Fatigue Bonus,Morale Bonus,Ammo Bonus,Occupied Modifier,Start Time H:M,End Time H:M,Interval,Sprite,Army1,Army2,Army3

Little Round Top,Little_Round_Top,Major,hold,100,88008,88202,150,200,100,0,0,0,1,16:50:00 PM,17:30:00 PM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Confederate Rally Area,CSAretreat,Major,waypoint,2,93000,80500,200,300,0,0,0,0,1,17:15:00 PM,99:99:00 PM,0:01,GFX_Obj_Major_Small,GFX_Obj_UMajor_Small,GFX_Obj_Cmajor_Small,
Union Victory Point,UnionVP,Major,hold,100,93000,80500,150,500,200,0,0,0,1,99:99:00 PM,17:30:00 PM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
