Objective Name,Objective ID,Major/Minor,Type,AI                 1= valid for AI     0= Player only,loc x,loc z,radius (yds),# of Men needed,Points,Fatigue Bonus,Morale Bonus,Ammo Bonus,Occupied Modifier,Start Time H:M,End Time H:M,Interval,Sprite,Army1,Army2,Army3

Peach Orchard,Peach_Orchard,Major,waypoint,2,56181,50554,100,200,1000,0,20,0,0,17:30:00 PM,99:99:99 PM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Peach Orchard_North,Peach_Orchard_North,Major,waypoint,2,44678.78125,67155.71875,100,200,1000,0,20,0,0,99:99:99 PM,99:99:99 PM,0:02,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Cemetery Ridge,Cemetery_Ridge,Major,hold,2,41537.28125,92697.77344,150,200,200,0,20,0,0,99:99:99 PM,18:30:00 PM,0:01,GFX_Obj_Major_V,GFX_Obj_Umajor_V,GFX_Obj_CMajor_V,
