Objective Name,Objective ID,Major/Minor,Type,AI                 1= valid for AI     0= Player only,loc x,loc z,radius (yds),# of Men needed,Points,Fatigue Bonus,Morale Bonus,Ammo Bonus,Occupied Modifier,Start Time H:M,End Time H:M,Interval,Sprite,Army1,Army2,Army3

IDS_MLOC_MCPHERSONS_RIDGE,McPherson's_Ridge,Major,hold,0,63684.26563,46626.39453,100,100,100,0,0,0,2,10:30:00 AM,11:00:00 AM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
IDS_MLOC_HERBST_WOODS,Herbst_Woods,Major,hold,0,81485,25913,100,100,100,0,0,0,2,10:30:00 AM,11:00:00 AM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
IDS_MLOC_MCPHERSONS_FARM,McPherson's_Farm,Major,hold,0,71870,34815,100,100,100,0,0,0,2,11:00:00 AM,11:30:00 AM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
